Step inside the mind of a schizophrenic and feel what they go through on a daily basis as they try to control the debilitating mental health disease.
The campaign seeks to put the individual inside of the Empathy Machine and really use virtual reality as a tool to help people understand what it’s like to be in someone else’s shoes.
In our first episode we become Max as he meets with friends over tea only to have the symptoms of auditory schizophrenia. After the tea server drops a class, the sounds of the environment he’s in becomes amplified and the hallucinations begin.
Originally conceived as Dawnrunner’s flagship piece into the foray of VR/360° production, the piece has taken on a greater cause that’s inspired other projects that deal with the various social problems our world faces.